TwitchUtils/TTSMe/Bot.cs

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2.7 KiB
C#
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using TwitchLib.Api;
using TwitchLib.Client;
using TwitchLib.Client.Events;
using TwitchLib.Client.Models;
using TwitchLib.Communication.Clients;
namespace TTSMe;
public class Bot {
public const bool VERBOSE = false;
private TwitchClient client { get; }
private TwitchAPI apiClient { get; }
private string _channel { get; }
private static Voices voices => Voices.Instance();
private static bool SEND_WHISPERS => false;
public Bot(string clientId, ConnectionCredentials credentials, bool verbose = false) {
_channel = credentials.TwitchUsername;
client = new TwitchClient(new WebSocketClient {
Options = { MessagesAllowedInPeriod = 750, ThrottlingPeriod = TimeSpan.FromSeconds(90) }
});
apiClient = new TwitchAPI { Settings = { ClientId = clientId, AccessToken = credentials.TwitchOAuth } };
client.Initialize(credentials, credentials.TwitchUsername);
if (VERBOSE) client.OnLog += Log;
client.OnMessageReceived += OnTtsMeMessageReceived;
AppDomain.CurrentDomain.ProcessExit += OnProcessExit!;
Connect();
}
private void SendMessage(string message, string? username = null) {
client.SendMessage(_channel, message);
if (!SEND_WHISPERS || username is null) return; // TODO: Change this when I figure out how whispers work...
client.SendWhisper(username, message);
apiClient.Helix.Whispers.SendWhisperAsync(_channel, username, message, true);
}
private void Connect() {
while (client is ({IsInitialized: false})) {
Console.Error.WriteLine("client is not yet initialized.");
Thread.Sleep(250);
}
Console.WriteLine($"Connecting to channel '{_channel}'...");
client.Connect();
try {
Console.WriteLine($"Connected to channel '{_channel}'.");
} catch (Exception e) {
Console.WriteLine($"Failed to connect to channel '{_channel}': {e.Message}");
Disconnect();
}
}
private void Disconnect() {
client.Disconnect();
Console.WriteLine($"Disconnected from channel '{_channel}'.");
}
private void OnProcessExit(object? _, EventArgs e) => Disconnect();
private static void Log(object? _, OnLogArgs e) => Console.WriteLine($"{e.DateTime:yyyy-MM-ddTHH:mm:ssZ} - {e.Data}");
private void OnTtsMeMessageReceived(object? _, OnMessageReceivedArgs e) {
ChatMessage chatMessage = e.ChatMessage;
string username = chatMessage.Username;
string message = chatMessage.GetMessageText();
if (!chatMessage.HasStoredVoice()) voices.SetRandomVoice(username);
string? ttsMeCommandResponse = TtsMeCommand.ProcessVoiceChange(chatMessage);
if (ttsMeCommandResponse is not null) SendMessage(ttsMeCommandResponse);
if (message.StartsWith("!ttsme")) return; // Don't process the command message
Console.WriteLine($"{username} [{voices.GetVoice(username)!}]: !ttsme {message}");
Voices.ProcessVoiceMessage(chatMessage).Wait();
}
}