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Fix a bug giving broken characters
Bug: 7050587 Change-Id: I54ff7e680c228e78236567bb79832a43086b70c6
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@ -302,6 +302,6 @@ int ProximityInfo::getKeyKeyDistanceG(int key0, int key1) const {
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if (keyId0 >= 0 && keyId1 >= 0) {
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return mKeyKeyDistancesG[keyId0][keyId1];
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}
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return 0;
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return MAX_POINT_TO_KEY_LENGTH;
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}
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} // namespace latinime
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