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https://gitlab.futo.org/keyboard/latinime.git
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[IL32] Remove a useless variable
Change-Id: I8f5d8fd8c1627a568df57255dc3dceda26c4720c
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@ -193,7 +193,6 @@ public final class InputLogic {
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}
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mLastKeyTime = when;
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mConnection.beginBatchEdit();
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final KeyboardSwitcher switcher = keyboardSwitcher;
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// The space state depends only on the last character pressed and its own previous
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// state. Here, we revert the space state to neutral if the key is actually modifying
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// the input contents (any non-shift key), which is what we should do for
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@ -218,7 +217,7 @@ public final class InputLogic {
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case Constants.CODE_SHIFT:
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// Note: Calling back to the keyboard on Shift key is handled in
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// {@link #onPressKey(int,int,boolean)} and {@link #onReleaseKey(int,boolean)}.
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final Keyboard currentKeyboard = switcher.getKeyboard();
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final Keyboard currentKeyboard = keyboardSwitcher.getKeyboard();
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if (null != currentKeyboard && currentKeyboard.mId.isAlphabetKeyboard()) {
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// TODO: Instead of checking for alphabetic keyboard here, separate keycodes for
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// alphabetic shift and shift while in symbol layout.
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@ -285,7 +284,7 @@ public final class InputLogic {
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code, x, y, spaceState, keyboardSwitcher, handler);
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break;
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}
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switcher.onCodeInput(code);
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keyboardSwitcher.onCodeInput(code);
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// Reset after any single keystroke, except shift, capslock, and symbol-shift
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if (!didAutoCorrect && code != Constants.CODE_SHIFT
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&& code != Constants.CODE_CAPSLOCK
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