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[HW1] Fix some bugs with event handling
With hardware events, we do have some events that have both a keycode and a code point, so we need a better way of distinguishing between auto-insert keystrokes and others. Change-Id: Ia23042989b4dca9d3a7d4a4c06bcebdabe324a7a
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@ -225,6 +225,13 @@ public class Event {
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null /* suggestedWordInfo */, FLAG_NONE, null);
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}
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// Returns whether this is a function key like backspace, ctrl, settings... as opposed to keys
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// that result in input like letters or space.
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public boolean isFunctionalKeyEvent() {
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// This logic may need to be refined in the future
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return NOT_A_CODE_POINT == mCodePoint;
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}
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// Returns whether this event is for a dead character. @see {@link #FLAG_DEAD}
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public boolean isDead() {
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return 0 != (FLAG_DEAD & mFlags);
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@ -74,7 +74,7 @@ public class HardwareKeyboardEventDecoder implements HardwareEventDecoder {
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}
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// If not Enter, then this is just a regular keypress event for a normal character
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// that can be committed right away, taking into account the current state.
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return Event.createHardwareKeypressEvent(keyCode, codePointAndFlags, null /* next */,
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return Event.createHardwareKeypressEvent(codePointAndFlags, keyCode, null /* next */,
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isKeyRepeat);
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}
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return Event.createNotHandledEvent();
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@ -399,7 +399,7 @@ public final class InputLogic {
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}
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boolean didAutoCorrect = false;
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if (Event.NOT_A_KEY_CODE != event.mKeyCode) {
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if (event.isFunctionalKeyEvent()) {
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// A special key, like delete, shift, emoji, or the settings key.
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switch (event.mKeyCode) {
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case Constants.CODE_DELETE:
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