mirror of
https://gitlab.futo.org/keyboard/latinime.git
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16f7439682
Change-Id: Ia6323ad0c1e2a0db5a2cf830e97765eddaa32cee
85 lines
2.8 KiB
Java
85 lines
2.8 KiB
Java
/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.inputmethod.accessibility;
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import android.content.Context;
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import android.inputmethodservice.InputMethodService;
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import android.media.AudioManager;
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import android.os.Vibrator;
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import android.view.KeyEvent;
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public class AccessibleInputMethodServiceProxy implements AccessibleKeyboardActionListener {
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private static final AccessibleInputMethodServiceProxy sInstance =
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new AccessibleInputMethodServiceProxy();
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/**
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* Duration of the key click vibration in milliseconds.
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*/
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private static final long VIBRATE_KEY_CLICK = 50;
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private static final float FX_VOLUME = -1.0f;
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private InputMethodService mInputMethod;
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private Vibrator mVibrator;
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private AudioManager mAudioManager;
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public static void init(InputMethodService inputMethod) {
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sInstance.initInternal(inputMethod);
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}
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public static AccessibleInputMethodServiceProxy getInstance() {
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return sInstance;
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}
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private AccessibleInputMethodServiceProxy() {
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// Not publicly instantiable.
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}
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private void initInternal(InputMethodService inputMethod) {
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mInputMethod = inputMethod;
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mVibrator = (Vibrator) inputMethod.getSystemService(Context.VIBRATOR_SERVICE);
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mAudioManager = (AudioManager) inputMethod.getSystemService(Context.AUDIO_SERVICE);
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}
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/**
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* Handle flick gestures by mapping them to directional pad keys.
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*/
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@Override
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public void onFlickGesture(int direction) {
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switch (direction) {
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case FlickGestureDetector.FLICK_LEFT:
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sendDownUpKeyEvents(KeyEvent.KEYCODE_DPAD_LEFT);
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break;
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case FlickGestureDetector.FLICK_RIGHT:
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sendDownUpKeyEvents(KeyEvent.KEYCODE_DPAD_RIGHT);
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break;
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}
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}
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/**
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* Provide haptic feedback and send the specified keyCode to the input
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* connection as a pair of down/up events.
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*
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* @param keyCode
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*/
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private void sendDownUpKeyEvents(int keyCode) {
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mVibrator.vibrate(VIBRATE_KEY_CLICK);
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mAudioManager.playSoundEffect(AudioManager.FX_KEYPRESS_STANDARD, FX_VOLUME);
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mInputMethod.sendDownUpKeyEvents(keyCode);
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}
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}
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