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And, use C++ style casts and use float math functions rather than double ones to save memory space. Also, stop using FloatMath and NativeUtils as standard Math methods are faster now. See http://code.google.com/p/android/issues/detail?id=36199 and https://android-review.googlesource.com/40700 multi-project commit with I4259fb5ab8a15ac5760a7f04fc8f4c860529f04a Change-Id: I0b81cff8c91769f7559a59b9528c75a5aabb4211 |
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.. | ||
src | ||
Android.mk | ||
Application.mk | ||
com_android_inputmethod_keyboard_ProximityInfo.cpp | ||
com_android_inputmethod_keyboard_ProximityInfo.h | ||
com_android_inputmethod_latin_BinaryDictionary.cpp | ||
com_android_inputmethod_latin_BinaryDictionary.h | ||
com_android_inputmethod_latin_DicTraverseSession.cpp | ||
com_android_inputmethod_latin_DicTraverseSession.h | ||
jni_common.cpp | ||
jni_common.h |