mirror of
https://gitlab.futo.org/keyboard/latinime.git
synced 2024-09-28 14:54:30 +01:00
116 lines
4.7 KiB
Java
116 lines
4.7 KiB
Java
/*
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* Copyright (C) 2013 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.inputmethod.keyboard.internal;
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import android.content.res.Resources;
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import android.util.DisplayMetrics;
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import android.util.Log;
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import com.android.inputmethod.latin.LatinImeLogger;
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// This hack is applied to certain classes of tablets.
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public final class BogusMoveEventDetector {
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private static final String TAG = BogusMoveEventDetector.class.getSimpleName();
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private static final boolean DEBUG_MODE = LatinImeLogger.sDBG;
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// Move these thresholds to resource.
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// These thresholds' unit is a diagonal length of a key.
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private static final float BOGUS_MOVE_ACCUMULATED_DISTANCE_THRESHOLD = 0.53f;
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private static final float BOGUS_MOVE_RADIUS_THRESHOLD = 1.14f;
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private static final int SMALL_TABLET_SMALLEST_WIDTH = 600; // dp
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private static final int LARGE_TABLET_SMALLEST_WIDTH = 768; // dp
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private static boolean sNeedsProximateBogusDownMoveUpEventHack;
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public static void init(final Resources res) {
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// The proximate bogus down move up event hack is needed for a device such like,
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// 1) is large tablet, or 2) is small tablet and the screen density is less than hdpi.
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// Though it seems odd to use screen density as criteria of the quality of the touch
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// screen, the small table that has a less density screen than hdpi most likely has been
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// made with the touch screen that needs the hack.
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final int sw = res.getConfiguration().smallestScreenWidthDp;
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final boolean isLargeTablet = (sw >= LARGE_TABLET_SMALLEST_WIDTH);
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final boolean isSmallTablet =
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(sw >= SMALL_TABLET_SMALLEST_WIDTH && sw < LARGE_TABLET_SMALLEST_WIDTH);
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final int densityDpi = res.getDisplayMetrics().densityDpi;
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final boolean hasLowDensityScreen = (densityDpi < DisplayMetrics.DENSITY_HIGH);
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final boolean needsTheHack = isLargeTablet || (isSmallTablet && hasLowDensityScreen);
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if (DEBUG_MODE) {
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Log.d(TAG, "needsProximateBogusDownMoveUpEventHack=" + needsTheHack
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+ " smallestScreenWidthDp=" + sw + " densityDpi=" + densityDpi);
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}
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sNeedsProximateBogusDownMoveUpEventHack = needsTheHack;
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}
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private int mAccumulatedDistanceThreshold;
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private int mRadiusThreshold;
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// Accumulated distance from actual and artificial down keys.
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/* package */ int mAccumulatedDistanceFromDownKey;
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private int mActualDownX;
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private int mActualDownY;
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public void setKeyboardGeometry(final int keyWidth, final int keyHeight) {
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final float keyDiagonal = (float)Math.hypot(keyWidth, keyHeight);
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mAccumulatedDistanceThreshold = (int)(
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keyDiagonal * BOGUS_MOVE_ACCUMULATED_DISTANCE_THRESHOLD);
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mRadiusThreshold = (int)(keyDiagonal * BOGUS_MOVE_RADIUS_THRESHOLD);
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}
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public void onActualDownEvent(final int x, final int y) {
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mActualDownX = x;
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mActualDownY = y;
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}
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public void onDownKey() {
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mAccumulatedDistanceFromDownKey = 0;
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}
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public void onMoveKey(final int distance) {
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mAccumulatedDistanceFromDownKey += distance;
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}
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public boolean hasTraveledLongDistance(final int x, final int y) {
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if (!sNeedsProximateBogusDownMoveUpEventHack) {
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return false;
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}
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final int dx = Math.abs(x - mActualDownX);
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final int dy = Math.abs(y - mActualDownY);
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// A bogus move event should be a horizontal movement. A vertical movement might be
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// a sloppy typing and should be ignored.
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return dx >= dy && mAccumulatedDistanceFromDownKey >= mAccumulatedDistanceThreshold;
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}
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public int getAccumulatedDistanceFromDownKey() {
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return mAccumulatedDistanceFromDownKey;
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}
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public int getDistanceFromDownEvent(final int x, final int y) {
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return getDistance(x, y, mActualDownX, mActualDownY);
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}
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private static int getDistance(final int x1, final int y1, final int x2, final int y2) {
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return (int)Math.hypot(x1 - x2, y1 - y2);
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}
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public boolean isCloseToActualDownEvent(final int x, final int y) {
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return sNeedsProximateBogusDownMoveUpEventHack
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&& getDistanceFromDownEvent(x, y) < mRadiusThreshold;
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}
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}
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