futokb/tools/maketext/res/com/android/inputmethod/keyboard/internal/KeyboardTextsSet.tmpl
Tadashi G. Takaoka 28852fd658 Followup com.android.inputmethod.latin.utils change
This is a folowup of I1c5b27c8ed.

Change-Id: I12c422a26e599923cadf21c3ab24e4b901cf94cc
2013-07-03 19:05:32 +09:00

133 lines
4.6 KiB
Cheetah

/*
* Copyright (C) 2012 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.inputmethod.keyboard.internal;
import android.content.Context;
import android.content.res.Resources;
import com.android.inputmethod.annotations.UsedForTesting;
import com.android.inputmethod.latin.utils.CollectionUtils;
import java.util.HashMap;
/**
* !!!!! DO NOT EDIT THIS FILE !!!!!
*
* This file is generated by tools/maketext. The base template file is
* tools/maketext/res/com/android/inputmethod/keyboard/internal/KeyboardTextsSet.tmpl
*
* This file must be updated when any text resources in keyboard layout files have been changed.
* These text resources are referred as "!text/<resource_name>" in keyboard XML definitions,
* and should be defined in
* tools/maketext/res/values-<locale>/donottranslate-more-keys.xml
*
* To update this file, please run the following commands.
* $ cd $ANDROID_BUILD_TOP
* $ mmm packages/inputmethods/LatinIME/tools/maketext
* $ maketext -java packages/inputmethods/LatinIME/java/src
*
* The updated source file will be generated to the following path (this file).
* packages/inputmethods/LatinIME/java/src/com/android/inputmethod/keyboard/internal/
* KeyboardTextsSet.java
*/
public final class KeyboardTextsSet {
// Language to texts map.
private static final HashMap<String, String[]> sLocaleToTextsMap = CollectionUtils.newHashMap();
private static final HashMap<String, Integer> sNameToIdsMap = CollectionUtils.newHashMap();
private String[] mTexts;
// Resource name to text map.
private HashMap<String, String> mResourceNameToTextsMap = CollectionUtils.newHashMap();
public void setLanguage(final String language) {
mTexts = sLocaleToTextsMap.get(language);
if (mTexts == null) {
mTexts = LANGUAGE_DEFAULT;
}
}
public void loadStringResources(final Context context) {
final int referenceId = context.getApplicationInfo().labelRes;
loadStringResourcesInternal(context, RESOURCE_NAMES, referenceId);
}
@UsedForTesting
void loadStringResourcesInternal(final Context context, final String[] resourceNames,
final int referenceId) {
final Resources res = context.getResources();
final String packageName = res.getResourcePackageName(referenceId);
for (final String resName : resourceNames) {
final int resId = res.getIdentifier(resName, "string", packageName);
mResourceNameToTextsMap.put(resName, res.getString(resId));
}
}
public String getText(final String name) {
String text = mResourceNameToTextsMap.get(name);
if (text != null) {
return text;
}
final Integer id = sNameToIdsMap.get(name);
if (id == null) throw new RuntimeException("Unknown label: " + name);
text = (id < mTexts.length) ? mTexts[id] : null;
return (text == null) ? LANGUAGE_DEFAULT[id] : text;
}
private static final String[] RESOURCE_NAMES = {
// These texts' name should be aligned with the @string/<name> in values/strings.xml.
// Labels for action.
"label_go_key",
// "label_search_key",
"label_send_key",
"label_next_key",
"label_done_key",
"label_previous_key",
// Other labels.
"label_pause_key",
"label_wait_key",
};
private static final String[] NAMES = {
/* @NAMES@ */
};
private static final String EMPTY = "";
/* Default texts */
private static final String[] LANGUAGE_DEFAULT = {
/* @DEFAULT_TEXTS@ */
};
/* @TEXTS@ */
private static final Object[] LANGUAGES_AND_TEXTS = {
/* @LANGUAGES_AND_TEXTS@ */
};
static {
int id = 0;
for (final String name : NAMES) {
sNameToIdsMap.put(name, id++);
}
for (int i = 0; i < LANGUAGES_AND_TEXTS.length; i += 2) {
final String language = (String)LANGUAGES_AND_TEXTS[i];
final String[] texts = (String[])LANGUAGES_AND_TEXTS[i + 1];
sLocaleToTextsMap.put(language, texts);
}
}
}